Town Defender

Created as a final project for the Art 104 Game Studies Class (Fall 2011). Currently in Beta version.

Controls:
Arrow Keys to move, Z to attack.

Story:
The Plague has spread throughout the lands, corrupting all that it comes in contact with. You are the village's last hope!
Defend them from the onslaught of incoming monsters! Once the Town Crystal is destroyed, it's game over.

The player can automatically respawn after death. They must defend the town as long as they can before the crystal is destroyed.
Monsters slowly grow stronger after each wave.
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To Fix:
-Monsters grow stronger as Wave Level increases. Player currently has no way of getting stronger or to heal.
-Score does not reset when the game restarts.

Possible Future Planned Content:
-Health Regen (Sprites created, but not sure how to implement)
-Powerups that grant new ways to attack (Sprites created, but not sure how to implement)
-More monster types
- Villagers rebuild their walls/buildings after being damaged (only when that wall or building is not being attacked)
- Resource collecting? (Collect wood and stone and give to the villagers so they can upgrade their walls/homes?)
- BGMs? (some kind of rockin' battle music)

Glenn Pham: Coding
Kristi Loo:Idea, Art, Design

People listing this game as theirs on their profile:
ZioCorvid