A student org of game makers and fans.

Everyone is welcome, even non-students!

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MLK Library Mezzanine
Thursdays at 7:15pm

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Never made a game before? Go to  sortingh.at, it's the easiest way to start.


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Kelsey Higham
Apr 18, 2012


By April 19th, statements for the games in the Random Phrase Challenge need to be submitted via e-mail. All games will be included in the gallery and if there are no statements for your game, your game may not be featured in the gallery.

Any other games that were NOT made during this challenge can be submitted via google group. Reply to the thread to submit.

April 20th is the deadline for submissions

April 26th: Final versions of the games for the gallery are due at 11:59 pm, NO EXCEPTIONS.

Any questions can be directed at the FB page or to our groups.

— Cindy

Also: if anyone wants a game on the cabinet for the gallery that was made in Flash or Unity, they should let me / us know ASAP.

-- Kristopher Windsor

Kelsey Higham
Apr 13, 2012

So you think you can become an officer?

Then here are the three hyperlinked steps you should take!

  1. Read the job descriptions.
  2. Ask any questions you may have about a position.
  3. Send your nomination ("I would like to nominate myself for the position of Videographer!") to sjsugamedev@gmail.com by Thursday, April 26th at 7:00pm.

Don't be shy about applying! We'll start voting on the April 26th meeting.

Other People
Kelsey Higham
Apr 12, 2012

Harpies Thunderingly Tour

Dear harpy, can you tour San Francisco without destroying the city?


Made for The Random Phrase Challenge

Zeppelin Jump Funnily

Zeppelin Jump Funnily
A hydrogen zeppelin is an enflamed and it is about to crash into a landmark tower! All the zeppelin passengers impulsively jump out for safety...or death. Fortunately, there are civilian rescuers equipped with long-ranged water hose and water grappling hook to save the passengers and the zeppelin before it crashes the building.
Zeppelin = An flying airship, blimp, or dirigible.
Jump = To rise or jerk suddenly.
Funnily = To provide something amusing, comical, deceitful, and strange.

Made for The Random Phrase Challenge

Panda Opens Swimmingly

Panda Open Swimmingly is a game about a Panda pirate seeking to open treasure chests with less effort. The Panda’s goal is to obtain all of the treasures to buy bamboos and bring the leisurely life to the panda community. The treasure chests are guarded by Monkey pirates. The Panda, that the player controls, is strong and can swimmingly maul down the hordes of monkeys to reach and open the treasure chests. Is there any monkey who can provide this Panda a decent challenge?

Made for The Random Phrase Challenge

Kelsey Higham
Apr 11, 2012

Officer Job Descriptions

If you're interested in becoming an officer, find out what they do!

Pokémon Master

You are the captain of this ship. You are the leader of this faction. You. Are. THE POKÉMON MASTER!! But srsly, you are the president of this club and your job is to make sure the club runs smoothly by delegating tasks, making the hard decisions, planning the challenges, and arranging the schedule for the year. This is hard work and requires a great deal of effort and time. You are required to attend every club meeting.

President (same position as Pokémon Master)

Serving as president is an all-encompassing job. You work with each of the other officers to make sure that everything that needs to be done for the club is being taken care of by the appropriate person.



The Vice president is In charge of helping the president by making sure everything moves along smoothly. It's a constant job of making sure everyone is performing their parts correctly and helping the president with whatever he or she needs whenever he or she needs. The Vice-President is also often the one who makes sure guest speakers are taken care of and helped with anything they need. It is also their responsibility to search for possible guest speakers and possibly connecting with companies about sponsorship or speaking opportunities. Also, It is the vice president's job to help the president perform their duties if the president is not available to perform them.

— Patrick Khachi, edited by Cindy

Treasurer Duties

You are in charge of preparing the budget of the club and must give a presentation in front of the Associated Students board to receive funding for the club. You are responsible for planning and funding the trip to the Game Developer’s Conference which includes all the paperwork regarding that. You are also responsible for handling the funds that are earned from selling club merchandise. Being available to attend club meetings and promotional events is required.

— Michael Wu


You will make whatever modifications to the website that are necessary to provide a better experience for our Club members, potential-members-to-be, game developers outside our Club, the general Internet public, and other cool people. Such modifications have included, or will include:

  • Tweaking the website to be less confusing to any of the above audiences.
  • Writing on the website in a way that seems friendly or welcoming; game development is inherently intimidating, so for the sake of potential members, it's useful to combat that by whatever means possible.
  • Making the website prettier.
  • Making or maintaining accounts and posts and things on places like Facebook, Twitter if anyone actually uses that, Steam, Vimeo, YouTube, Gmail, and whatever is hip in 2013.
  • Soliciting or making game development information/tutorials / a place to put said information/tutorials.
  • Probably other stuff!

No qualifications required; HTML/CSS experience preferred; dissatisfaction with the Club's current online presence preferred.

Kelsey Higham, edited by Cindy

Co-webmistress (haha) duties

You are mostly responsible for updating the website with news and events while the other co-webmaster (maybe) mostly deals with the tinkering with the site to make it look pretty. Note: whether you are a boy or girl, you must be called co-webmistress if you apply for this position.

Gizelle Orbino

Graphic Designer

The Graphic designer is the one who makes flyers and whatever graphics necessary for the operation of the club. The main job of the Graphic designer thus far was to create flyers and have them dispersed all over campus. However, It is not above their capability to make graphics for the website as well!

— Patrick Khachi


  • Takes notes during officer meetings
  • Posts news summaries
  • Passes out information

Kristi Loo


If you pick this one, you're in charge of video-recording members giving game presentations, and guest speakers giving talks. Then you're in charge of uploading those videos to YouTube, and posting them on the Game Dev Club website. (We need someone to do this one!)

Kelsey Higham


Take photos of the meetings, events, presentations, guest speakers, etc! Whenever a photo op appears, you are to snatch it!! You must have your own camera.


Apr 10, 2012

Interested in becoming an officer?

Are you interested in becoming an officer for the Game Dev Club next year? If you are, there are tons of positions available to get yourself or a friend to be nominated. Are you curious on what those positions are?

Well, you're in luck because this Thursday, we will have an information meeting about the officer positions! Maybe one will catch your interest!

Also this Thursday, we will start a new game challenge! Of course, this obviously means that our current challenge is at an end.

Lastly, this week's meeting is the last chance to sign up for volunteering for the Admitted Spartan Day on April 14th. (Talk to Cindy during the meeting, or email sjsugamedev@gmail.com, if you want to volunteer! —Kelsey)

See you all this Thursday!

Apr 4, 2012

Meeting Tomorrow!

Howdy y'all! I hope everyone had a super awesome Spring Break filled with many video game playing or developing. :)

Here's a reminder that there is a meeting tomorrow at 7:15 PM in room 241 in the Art Building.

This is where I'll copy/paste Kristi's reminder:
Prototypes of the current Game Challenge will be due. Finalized versions will be due next week (4/12). Please polish it up as much as you can in the mean time!

Also, please have your one paragraph summary/pitches ready as well by tomorrow, if you plan on entering your game into the Gallery later this month.

Hope to see everyone tomorrow!

Kelsey Higham
Apr 2, 2012

Videos from the Platformer Challenge are up!

Unfortunately, the video cut out partway through, so we only have two and a half videos – Cannonball's Quest, Agent Saya, and part of 9 Lives to Steal.

(This is why we need someone more competent than me to take over videography. Contact us if you're interested!)

Watch them on YouTube!

If one of those games is yours, you can add the video to your game on the site – just paste the YouTube URL into the appropriate field.

Kelsey Higham
Mar 28, 2012

Jonathan Blow open interview: The video!

Eleven years months ago to this day a week ago, Jonathan Blow, author of Braid and the upcoming The Witness, came over to be interviewed by the Game Dev Club.

Now you can watch it!

I've also nicely-formatted all the other guest speaker videos on the Events page, so you should check those out.

Swiftly Working Poland

You're a Polish worker working in Poland that's named Poland. Go around the office and do mundane tasks fast and furious! Please your boss! Please your co-workers! Work up the ranks! You might just become CEO someday.

Use arrow keys to move. Press Z to do things, including proceed through the title screen.

Current build displayed:
(release 1)

Made for The Random Phrase Challenge

Kelsey Higham
Mar 15, 2012

Dave & Busters signups close on Monday!

If you want to go, and you haven't signed up yet? Sign up for the Facebook event, or send your name and email address to sjsugamedev@gmail.com, before Monday.

Mar 14, 2012

3/15 Meeting!!

Hey, all! If you haven't seen the events or can't read the note to the side here, there is a meeting tomorrow at 7:15 in the evening in Art 241!
There'll be sign ups for Admitted Spartan Day and the Dave and Buster's trip next Thursday so don't miss out!

Mar 9, 2012

Missed out on last night's meeting?

So did I, but luckily, our awesome secretary, Kristi, wrote down a summary of what happened!

Check it out here!

Mar 7, 2012

Meeting Tomorrow!! March 8th!

There is a meeting tomorrow at the usual place at the usual time (hint: Art Building, room 241 at 7:15 pm)! We'll be announcing the winners of the game challenge and hand out prizes, courtesy of Microsoft!

Kelsey Higham
Mar 2, 2012

Platformer Challenge Voting

Edit: Votes are actually due Tuesday, March 6th. That's way earlier. Ack!

Note: If you've already voted for your own game, that vote will be ignored. You can still send in another vote for someone else's game. I'm sorry for not mentioning that sooner!

The entrants to the Platformer Challenge are available to play. Play them! Then vote for the one you like the best by

  1. replying to this email thread,
  2. replying to this Facebook post,
  3. or emailing your vote directly to sjsugamedev@gmail.com.


  1. You gotta play them all first!
  2. You can't vote for your own game.
  3. You gotta vote by Tuesday, March 6.

Cannonball's Quest

Z to jump

Made for The Platformer Challenge

9 Lives to Steal

AD Move Left and Right

H Drop Bone
U Drop Bomb

Made for The Platformer Challenge

Agent Saya

Agent Saya is a platform game based on our flash visual novel version of the same name. The flash version was made for Art 175 Flash Game Development.

This game focuses on testing the physics of the character's animation motion, for example, getting hurt in different positions depending on the location of the hit.

(Update: fixed some AI bugs and change player 2 controls, no major changes.)

F1 = list of controls

Player 1 controls:
W = up
S = down
A = left
D = right

Q = switch weapons
C = shoot
V = melee
B = jump

Made for The Platformer Challenge

World of Dads

This is the game I'm working on for John's flash game development class. It's a satirical platformer about game development. I've only got like one good joke in it right now but I'm still working on it.

In cutscenes: Use your mouse to click things, or Space to advance
In game:
to move your character around

Made for The Platformer Challenge


Hey everyone. The game my partner and I made for the platformer challenge is Myxa. It's a simple 2D platformer complete with spikes, angry-browed enemies, lots of chasms, moving platforms, coins, and a dash of frustration. Control Myxa, a gelatinous, amorphous mass of cuteness and save your blobby slime-mold companion from eternal solitude! See if you can get the highest score by jumping on all the enemies and by collecting all the coins. Movement is very simple:

Press to move.

Press Space to jump.

Notes and Comments:
- Created with GameMaker 8.1 (Lite), Microsoft Paint and Adobe Photoshop (sprites, background, etc.)
- My partner and I have not used GameMaker since high school and middle school, respectively
- Learned a lot through making this game; thanks for reading/playing!

Made for The Platformer Challenge

Learning Unity - 2D Platformer

I'm a total noob learning Unity. I basically took their 2D platformer tutorial and messed around with the backgrounds, so I didn't get to play with any scripts yet...
This is a useful exercise because all the things are wrong teach you how to do it right next time ;)

- Here is the web version

i am a beginner so:
The graphics are inefficiently processed--i think they are ridiculously large, so it wouldn't run that well on a mobile phone, and ther eare at least 64 draw calls.

It is taken from the unity 2D tutorial

Made for The Platformer Challenge

Kelsey Higham
Feb 29, 2012

If you want to submit a game for the challenge,

Make sure your team (or yourself) is listed HERE by 6pm tonight!

That's the deadline. If you try to list your team after that, you will literally die.

Edit: The dying thing has since been disproven.

Kelsey Higham
Feb 25, 2012

Dave & Buster's Trip!

On March 22nd, instead of having a regular meeting, we will be going on a field trip to Dave & Buster's.

Read the event page for details!

Kelsey Higham
Feb 24, 2012

Now you can embed YouTube videos on your game pages!

(Check it out in action on the award-winning demo game, MOVE RIGHT.)

Here are the instructions

If you're feeling adventurous, you can do a screen recording of your game, with CamStudio or QuickTime or something.

Once you have a video, upload it to YouTube. When you're adding or editing your game, there's a field you can paste a YouTube URL into.

This is all totally optional! Screen recording is hard and weird sometimes, so if it seems like too much trouble, don't worry about it.

Also: Multiple screenshots!

Also, you can upload multiple screenshots now! You only need one, but if there's more than one screen you REALLY want to show off, now you can. Again, check it out on MOVE RIGHT.

A fine tradition

The Game Development Club has a fine tradition of recording people as they present their games to the Club. You can see some examples by clicking on the screenshots here.

Hopefully, we will be able to revive this tradition in the near future, now that we have a good place for the videos to go.

Which brings me to my main point

Are any of you willing to record people as they present their games? Smartphones come with HD cameras nowadays, or you can rent a fancy camera from the Instructional Resources Center.

Kelsey Higham
Feb 23, 2012


Tonight was the GDC Info Night, mandatory for those intending to attend GDC!

If you DID come

Keep an extra-close eye on your email inboxes! We need to arrange carpools and other things, so there'll be a whole lot of last-minute planning flying around.

If you DID NOT come

If you didn't come to the meeting tonight, it's too late to sign up to go to GDC with us! You can still carpool with us, but you'll have to pay the full $75 fee at the door for entry. Sorry about that – we only have so much money to fund people with, and this is the method we chose to allocate it.


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