Jun 1, 2008
Paint Flinger is a game developed in collaboration with Cogswell Polytechnical College. Edgar Miranda (SJSU) was the project lead and programmer, Jon Hoekstra (Cogswell) was the Art Lead, Kevin Speer (Cogswell) and Joyce Ng (Cogswell) provided character art, and Blake McChristian (Cogswell) designed the menu art.
Paint Flinger is a two player game in which each player must try and fling sheep, cows, and ducks onto the other player's sides, in which the animals will proceed to paint the ground when they collide with it . The player to fling the most animals onto the other player's side wins! Extra points are awarded the further an animal is flung. But be warned, trucks and cars sometimes come down the road which makes it difficult to fling animals to the other side!
Apr 1, 2008
Ultimate Online Checkers is a Flash game developed by Edgar Miranda (lead programmer and designer) and many others (see in game credits). It won 7th place in the Mochi Media "Become a Rock Star" Flash Game Contest.
Ultimate Online Checkers is based on the popular board game, but it adds power-ups, such as the ability to purchase a king early in the game.
This polished game features online multiplayer gameplay and original artwork. It is complete and fully playable.
Mar 4, 2008
Meeting on Thursday 13th, 6pm - 7pm at the Student Union(Pacheco Room). Will be showing off two games, both developed in just one month! Will also be putting teams together for a Game Competition.
Feb 20, 2008
Feb 11, 2008
General info meeting this next Monday from 6:00 ~ 7:00 in the Guadalupe Room. Discussion of future events and open forum/brainstorming session on upcoming projects.
Please let me know or email email@example.com if you cannot make this meeting.
Hope to see all of you there!
Feb 4, 2008
There will be another code-a-thon this Friday(Jan 9). Same place same time, Engineering building room 376(third floor), 3pm to 10pm.
Jan 31, 2008
The first code-a-thon of the semester! Bring your laptops and get ready to make some games. You're free to stop by and leave between the times of 3pm and 10pm. We'll be pitching in for pizza at around 5pm. The location for the code-a-thon is the engineering building in room 376(third floor). Even if you have no experience making games, YOU'RE HIGHLY ENCOURAGED TO STOP BY. The one and only requirement is to possess a drive and passion for making video games! We are here to give you the tools, resources, and networking to help you achieve your goals!
Code-a-thons are a great place to collaborate with other game developers and share ideas. They will be held in the Engineering building in room 376 every Friday and they promptly start at 3pm and end at 10pm. Everyone is welcome to stop by and leave whenever they like. Code-a-thons are not just for coders/programmers, everyone from graphic design to sound engineering is welcome. Hope to see everyone there!
Jan 27, 2008
The first Game Development club meeting will be this Thursday. It will be held in the Student Union at 6pm in the Pacifica room. Planning on keeping the meeting short, 20 min to 30min. Feel free to bring friends!
Posted: Jan. 27 2008