Sequels to Non-Existent Games

When: Thursday, April 12, 2012 - 7:00pm to Wednesday, May 30, 2012 - 7:00pm

Description, by mtucker

This final challenge theme revolves around the idea of creating a sequel to a game that doesn't exist. You can pretend that your game takes place in the middle of an epic story-arc with a text crawl that talks about all these events and characters that the player is completely unaware of, or you can include complicated game mechanics that the player is somehow expected to already know, or you can even make a game that begins right at the assumed climax of some event and makes no sense at all without the context.

Basically, the game should feel like when you accidentally a word from a sentence.

Complete rules