Shmup Challenge
Besides which, I’m a busy guy with lots of responsibilities.
Filed under Announcements by Kelsey
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Besides which, I’m a busy guy with lots of responsibilities.
Filed under Announcements by Kelsey
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Shmup of Death from SJSU Game Dev on Vimeo.
Intersecshmup from SJSU Game Dev on Vimeo.
Super Hostile Mega Uber Protector from SJSU Game Dev on Vimeo.
Shmup of Joy from SJSU Game Dev on Vimeo.
Nanoha Shooter! from SJSU Game Dev on Vimeo.
Filed under Challenges by Kristopher
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The Shmup of Death by Alex Kerr (design) and Kristopher Windsor (programming) won first place in the Shmup Challenge. It is written in FreeBasic.


This is a simple, keyboard-controlled game of missile avoidance; there are no bonuses.
Despite the fact that the player’s ship is a solid green rectangle, this game has decent gameplay and requires quick button pressing. There are a few types of enemies, including a boss, who fires multiple missile patterns. The game plays increasingly hard levels until the player has died. The game is complete and fully playable.
Sound effects and music were provided by third parties (see the readme file).
The Shmup of Death (instant-play version)
The Shmup of Death (with source)
Author’s blog post (with a thorough description of the game)
Filed under Showcase by Kristopher
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Hi Everyone,
The shmup challenge ends on monday. We will be presenting on Monday, March 16th at 5:00pm. Meet at the Computer Science Club MH 227 on Campus. Make sure to bring your laptops and the game. We will tell you the format of the presentation at the event. We are thinking winner may be decided by vote!
The winner will be announced at the AMD Tech Talk at 6:30pm. Prizes will be give out them.
Prizes will include gift cards and a copy of Halo Wars for Xbox 360! (Care of Mircosoft).
THERE WILL BE FOOD AT THE TECH TALK. Details on the flyer below! See you all on Monday!
Filed under Announcements by parris
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Hi Everyone,
This was a little later than anticipated; however, here are the rules for the shmup! Once again you may use any technology that you would like. If you make your game in C#/XNA and you feel that it would have a chance for Imagine Cup I would suggest submitting your entry. Winner of that will get to go to Cairo, Egypt and participate in the internationals and have a chance at winning $25,000
1. 1 Minute of Gameplay (at least)
2. 1 Level (at least)
3. 1 Boss!
4. Teams are allowed and may be as large as you wish.
5. The due date is around March 5th (we will set it in stone within the next week or so)
6. Games will be graded on Mechanics, Design (graphics, game and sound), Fun Factor, and Polish
7. The winners get prizes
8. The judges are Parris and Edgar (they may be bribed (jk))
9. Top 3 will get posted on SJSUGAMEDEV.com!!!
Filed under Challenges by parris
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