Related posts for Pong Challenge

Pong Challenge

February 23, 2010

We’ll make it through this. I promise.

Games

February 21, 2010

"under construction" gifSo far, we’ve only got videos of these games; none of them are actually downloadable. You’ll be able to download some in the future. Look forward to it!


Collaborative Challenge (rules):

Tower Defense Challenge (rules):

Shmup Challenge (rules):

8-Bit Challenge (rules):

Pong Challenge (rules):

Pong Challenge (Winners)

October 1, 2008

Here are the entries for the pong challenge.

“Pong+” by Edgar, Cliff, Sri, Dzung, and Shea


Pong+ from SJSU Game Dev on Vimeo.

“Circle Pong” by Robert


Circle Pong from SJSU Game Dev on Vimeo.

“Pi Pong” by Kelsey


Pi Pong from SJSU Game Dev on Vimeo.

“Pong” by Victor


Pong Variation from SJSU Game Dev on Vimeo.

“Audio Pong” by Parris and Marek


Audio Pong from SJSU Game Dev on Vimeo.

“Our Pong Game” by John and Anhkhoa


Our Pong Game from SJSU Game Dev on Vimeo.

“3D Pong” by Alex


3D Pong from SJSU Game Dev on Vimeo.

Pong Challenge (Rules)

September 19, 2008

Pong Competition Information

*Goal:*
Create a version or variation on Pong. This could be as simple or as complex as the group wishes; however, time is limited.

*Guidelines:*
People may work in teams to reach the goal. People or teams may use any platform and resources that they wish. Copyrighted art material, not owned by a group member, may not be used. If you have not been able to make it to any of the club meetings, this is a great way to get involved!
The initial due date is used to show a alpha version of your game. You may then refine it for the final due date. The Dev-a-thon is an optional event in which a facility will be provided for your group to meet. If you were not able to make it to the last meeting, and still want to participate let me know and I will put you on a team.

*Dev-a-thon (optional):*
Friday, September 26th, 2008
Computer Science Club
Macquarrie Hall 222
5:00pm-8:00pm

*Initial Due Date:*
Friday, September 26th, 2008 by midnight
Submit via Email to president@parrisstudios.com
If your file sizes are too huge email the same address and ask for an FTP account or discuss other ways.

*Final Due Date and Presentation:*
Tuesday, September 30th, 2008
Ohlone Room, San Jose Student Union
Starts at 7:00pm

Game Development Club’s 2nd meeting (Fall 2008)

September 9, 2008

Time : Tuesday September 16th 7:30pm – 9pm
Place : Student Union, Guadalupe Room

What will be going on?

We will be setting up a carpool for the Independent Game Developers Association’s (IGDA) Demo Night @ Cogswell Polytechnical College,. Cogswell is located in Sunnyvale (about a 15 minutes drive on 101 north from SJSU).
Demo Night will be on Wed. September 24th from 7:00pm – 9:30pm. Here is a list of everyone who will be presenting…

Presenters:

Dave Georgeson of Gaia Online presents their upcoming flash based MMO
Simon Amarasingham of dSonic presents an adaptive music demo with Unreal Tournament
Brody Brooks of Cogswell Game Developer’s Club presents Beat Down Bob
Autodesk demonstrates their latest 3d animation tool revs
Kurt Larson of Slipgate Ironworks presents the Generative Adaptive Music System (GAMS) for MMO’s
Paul Manwell of PX interactive presents the NetDog Networking engine for MMO’s
Don McClure of Digital Element, Inc. and Rajan Singh of ToneThis present ZorkSMS on a cellphone
John Lovell of East Bay University demonstrates combArt, an experimental game of Art
Brian Alexakis of UCSC will share adventures on the path from game idea to Sony PSP

You can read all about demo night here: http://www.siliconvalleyigda.org/sv-igda-game-demo-night-wednesday-september-24-2008/

We will also be talking about the club’s first development event! The Pong Development Challenge(hooray!) All details will be covered at the meeting. Board members will also be doing very short presentation on different technology that are available for game development.(Flash, XNA, Gamemake, etc…), in order to give everyone a better idea of what options are there in regards to game development tools.

Hope to see everyone there! Feel free to bring everyone and anyone interested in game development!
Feel free to e-mail me if you have any question/concerns.