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Gravity Flyer
Gravity Flyer is an entrant in the Collaborative Game Challenge, developed by The Procrastinators (Cindy: Art/Design, Christopher Nelson: Programming/Design, Kevin Speer: Art, Don Davis: Research/Art, Euclid Sun: Sound/Music).
Gravity Flyer is an interesting game in which you shoot evil geometric shapes with matching color space debris!
The game is complete and fully playable, and features original graphics, sound, and design.
Gravity Flyer (Windows installer)
Filed under Showcase by Kristopher
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The Collaborative Game Challenge (Winners)
Here are the games we made for the Collaborative Challenge!
To play these games, click on “related posts” at the bottom of this post.
Winners, tied for first place, are Intergalactic Planetary Super Showdown And Nyx.
Cygnus the Cutie was a close runner-up.
Gravity Flyer from SJSU Game Dev on Vimeo.
Cygnus the Cutie from SJSU Game Dev on Vimeo.
Intergalactic Planetary Super Showdown from SJSU Game Dev on Vimeo.
NYX from SJSU Game Dev on Vimeo.
Filed under Challenges by Kristopher
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About
The San Jose State University Game Development Club was founded in Fall 2008. The club is growing, and is an independent, student-run organization. It promotes all aspects of game development, including programming and art. The club offers guest speakers, game development competitions, social networking and teamwork, and pizza.
We are an up-and-coming student organization that needs members! If you are interested in game development send us an email, add us on Facebook, or come to our next meeting (schedule on the right).
Officers
Here are the officers for Fall 2010.
Marek Kapolka
President
Cindy
Vice-President
Alex Kerr
Secretary
David Do
Event Coordinator
Kelsey Higham
Co-Webmaster (the fat one)
Euclid Sun
Co-Webmaster (the tall one)
Kristopher Windsor
Treasurer
Patrick Khachi
Marketing Director
Shea True
Video Master
