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	<title>Comments for Game Dev Club at SJSU</title>
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	<link>http://sjsugamedev.com</link>
	<description>Pwning, gaming, and rocking</description>
	<lastBuildDate>Wed, 05 May 2010 18:35:42 -0700</lastBuildDate>
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		<title>Comment on Meeting: How To Start Your Own Student Game Dev Studio, by Action (Summary) by Rocio</title>
		<link>http://sjsugamedev.com/2010/05/meetings-action-presents-how-to-start-your-own-student-game-dev-studio/comment-page-1/#comment-354</link>
		<dc:creator>Rocio</dc:creator>
		<pubDate>Wed, 05 May 2010 18:35:42 +0000</pubDate>
		<guid isPermaLink="false">http://sjsugamedev.com/?p=810#comment-354</guid>
		<description>Congratulations winners of this year&#039;s elections!

Rocio</description>
		<content:encoded><![CDATA[<p>Congratulations winners of this year&#8217;s elections!</p>
<p>Rocio</p>
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		<title>Comment on Anna Anthropy on the Design of REDDER by The Ruins in Working Order &#171; Saucers of Mud</title>
		<link>http://sjsugamedev.com/2010/03/anna-anthropy-on-the-design-of-redder/comment-page-1/#comment-274</link>
		<dc:creator>The Ruins in Working Order &#171; Saucers of Mud</dc:creator>
		<pubDate>Wed, 14 Apr 2010 13:55:44 +0000</pubDate>
		<guid isPermaLink="false">http://sjsugamedev.com/?p=721#comment-274</guid>
		<description>[...] Filed under: Uncategorized &#8212; matt w @ 8:55 am Tags: Interactive Fiction @SoM  Here&#8217;s a talk Anna Anthropy gave on the design of a level in her awesome Flash game REDDER. Anna thinks a [...]</description>
		<content:encoded><![CDATA[<p>[...] Filed under: Uncategorized &#8212; matt w @ 8:55 am Tags: Interactive Fiction @SoM  Here&#8217;s a talk Anna Anthropy gave on the design of a level in her awesome Flash game REDDER. Anna thinks a [...]</p>
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		<title>Comment on Event: The Game Dev Club/Glorious Trainwrecks Piggydocumogamesmash! by Kelsey</title>
		<link>http://sjsugamedev.com/2010/04/event-the-game-dev-clubglorious-trainwrecks-piggydocumogamesmash/comment-page-1/#comment-258</link>
		<dc:creator>Kelsey</dc:creator>
		<pubDate>Sun, 11 Apr 2010 05:30:26 +0000</pubDate>
		<guid isPermaLink="false">http://sjsugamedev.com/?p=798#comment-258</guid>
		<description>haha I am stupid I should have written that I am stupid

It is next Saturday, April the 17th!</description>
		<content:encoded><![CDATA[<p>haha I am stupid I should have written that I am stupid</p>
<p>It is next Saturday, April the 17th!</p>
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		<title>Comment on Meeting: Anna Anthropy on Guided Level Design by BLOGGINATED v4.0 &#187; Blog Archive &#187; SJSU Game Dev gets Indi&#8230;er</title>
		<link>http://sjsugamedev.com/2010/03/meeting-anna-anthropy-on-guided-level-design/comment-page-1/#comment-257</link>
		<dc:creator>BLOGGINATED v4.0 &#187; Blog Archive &#187; SJSU Game Dev gets Indi&#8230;er</dc:creator>
		<pubDate>Sat, 10 Apr 2010 23:16:07 +0000</pubDate>
		<guid isPermaLink="false">http://sjsugamedev.com/?p=611#comment-257</guid>
		<description>[...] Reading SJSU GameDev: Anna Anthropy on Guided Level Design James&#8217; ArtGame GDC Session afterthoughts Eegra Interview: Anna ‘Dessgeega’ Anthropy [...]</description>
		<content:encoded><![CDATA[<p>[...] Reading SJSU GameDev: Anna Anthropy on Guided Level Design James&#8217; ArtGame GDC Session afterthoughts Eegra Interview: Anna ‘Dessgeega’ Anthropy [...]</p>
]]></content:encoded>
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		<title>Comment on Event: The Game Dev Club/Glorious Trainwrecks Piggydocumogamesmash! by marek</title>
		<link>http://sjsugamedev.com/2010/04/event-the-game-dev-clubglorious-trainwrecks-piggydocumogamesmash/comment-page-1/#comment-252</link>
		<dc:creator>marek</dc:creator>
		<pubDate>Thu, 08 Apr 2010 20:44:40 +0000</pubDate>
		<guid isPermaLink="false">http://sjsugamedev.com/?p=798#comment-252</guid>
		<description>but what day is it?</description>
		<content:encoded><![CDATA[<p>but what day is it?</p>
]]></content:encoded>
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		<title>Comment on Anna Anthropy on the Design of REDDER by auntie pixelante &#8250; on the design of redder</title>
		<link>http://sjsugamedev.com/2010/03/anna-anthropy-on-the-design-of-redder/comment-page-1/#comment-163</link>
		<dc:creator>auntie pixelante &#8250; on the design of redder</dc:creator>
		<pubDate>Thu, 18 Mar 2010 06:49:59 +0000</pubDate>
		<guid isPermaLink="false">http://sjsugamedev.com/?p=721#comment-163</guid>
		<description>[...] a single day, the folks at san jose state university&#8217;s game dev club have posted a video of a presentation i gave at their meeting last night. it began as a lecture on a single screen in redder and how it changed [...]</description>
		<content:encoded><![CDATA[<p>[...] a single day, the folks at san jose state university&#8217;s game dev club have posted a video of a presentation i gave at their meeting last night. it began as a lecture on a single screen in redder and how it changed [...]</p>
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		<title>Comment on Event: The Game Dev Club/Glorious Trainwrecks Edusociogamesmash! by Victor</title>
		<link>http://sjsugamedev.com/2010/03/event-the-game-dev-clubglorious-trainwrecks-edusociogamesmash/comment-page-1/#comment-160</link>
		<dc:creator>Victor</dc:creator>
		<pubDate>Wed, 17 Mar 2010 23:34:11 +0000</pubDate>
		<guid isPermaLink="false">http://sjsugamedev.com/?p=709#comment-160</guid>
		<description>i will try my best to make it, but i will most likely be working.</description>
		<content:encoded><![CDATA[<p>i will try my best to make it, but i will most likely be working.</p>
]]></content:encoded>
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		<title>Comment on Meeting: Anna Anthropy on Guided Level Design by auntie pixelante &#8250; the moonwalk</title>
		<link>http://sjsugamedev.com/2010/03/meeting-anna-anthropy-on-guided-level-design/comment-page-1/#comment-151</link>
		<dc:creator>auntie pixelante &#8250; the moonwalk</dc:creator>
		<pubDate>Sun, 14 Mar 2010 18:35:04 +0000</pubDate>
		<guid isPermaLink="false">http://sjsugamedev.com/?p=611#comment-151</guid>
		<description>[...] of redder, i&#8217;ll be presenting a talk on the development of a single screen from the game at san jose state university on tuesday. so drop in.   posted 3/14/2010 at 10:34 am under pixelspermalink rss feed trackbacks are closed, [...]</description>
		<content:encoded><![CDATA[<p>[...] of redder, i&#8217;ll be presenting a talk on the development of a single screen from the game at san jose state university on tuesday. so drop in.   posted 3/14/2010 at 10:34 am under pixelspermalink rss feed trackbacks are closed, [...]</p>
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		<title>Comment on Albert Chen: Episode 3 by AI Ghost</title>
		<link>http://sjsugamedev.com/2010/02/albert-chen-episode-3/comment-page-1/#comment-134</link>
		<dc:creator>AI Ghost</dc:creator>
		<pubDate>Tue, 02 Mar 2010 02:03:52 +0000</pubDate>
		<guid isPermaLink="false">http://sjsugamedev.com/?p=554#comment-134</guid>
		<description>Very informative. It&#039;s great that you guys were able to post this for people who weren&#039;t able to attend. 

...Or forgot to attend. :D</description>
		<content:encoded><![CDATA[<p>Very informative. It&#8217;s great that you guys were able to post this for people who weren&#8217;t able to attend. </p>
<p>&#8230;Or forgot to attend. :D</p>
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		<title>Comment on Spring 2010 Kickoff (Summary) by Kelsey</title>
		<link>http://sjsugamedev.com/2010/02/spring-2010-kickoff-summary/comment-page-1/#comment-112</link>
		<dc:creator>Kelsey</dc:creator>
		<pubDate>Wed, 03 Feb 2010 10:19:01 +0000</pubDate>
		<guid isPermaLink="false">http://sjsugamedev.com/?p=413#comment-112</guid>
		<description>It is a chain of &lt;em&gt;mutual respect and understanding. &lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>It is a chain of <em>mutual respect and understanding. </em></p>
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