About

The San Jose State University Game Development Club was founded in Fall 2008. The club is growing, and is an independent, student-run organization. It promotes all aspects of game development, including programming and art. The club offers guest speakers, game development competitions, social networking and teamwork, and pizza.

We are an up-and-coming student organization that needs members! If you are interested in game development send us an email, add us on Facebook, or come to our next meeting (schedule on the right).

Officers

Here are the officers for Spring 2010.

Kristopher
Kristopher Windsor (site)
President

Parris
Parris Khachi (site)
Vice President

Chris
Christopher Nelson
Secretary


Cindy
Treasurer

Pauline
Pauline Wang
Human Resources


Shea
Production Coordinator

Kelsey
Kelsey Higham
The Boss at the End of the Tutorial Level


Marek Kapolka
Miniboss

John
John Bruneau (site)
Faculty Adviser
Masters of Fine Arts

Developers

Here is the list of people who developed games in our Showcase.

Alex
Alex Kerr
The Shmup of Death, Intergalactic Planetary Super Showdown


Blake McChristian
Intergalactic Planetary Super Showdown

Chris
Christopher Nelson
Tower of Mediocrity, Gravity Flyer


Cindy
Gravity Flyer


David Do
Intergalactic Planetary Super Showdown


Don Davis
Gravity Flyer

Edgar
Edgar Miranda (site)
Ultimate Online Checkers, Grid[z], Paint Flinger


Eric Chamberlain
Intergalactic Planetary Super Showdown


Erik Holden
Cygnus the Cutie


Euclid Sun
Gravity Flyer


Jessica Bower
Cygnus the Cutie


Joe
Intergalactic Planetary Super Showdown

Kelsey
Kelsey Higham
Nyx


Kevin Speer
Gravity Flyer

Kristopher
Kristopher Windsor (site)
The Shmup of Death, Operation Flytrap, Nyx


Marek Kapolka
Cygnus the Cutie


Miles Phillipe
Cygnus the Cutie


Nam Nguyen
Cygnus the Cutie

Parris
Parris Khachi (site)
Grid[z]


Patrick Khachi
Nyx

(Email us if you would like any email addresses or pictures to be updated.)

Photos

Here are some photos from 2008.

2 Responses to “About”

  1. Can non-programmers/artist/designers that are freshman join? If so what happens to the freshman?

  2. Everyone is welcome to join! :)
    If you have a game idea, you can post it on the forums (link at top of page), and maybe some programmer(s) can start working on it.
    If you just want to help out wherever, you can post on the Challenge Google Group (see http://sjsugamedev.com/2009/08/fall-2009-kick-off-summary/ ), and maybe help with level design, testing, etc for the games we will be making in the next month.
    Maybe you can find something related to your major that would be interesting in a game?
    ;)

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