About
The San Jose State University Game Development Club was founded in Fall 2008. The club is growing, and is an independent, student-run organization. It promotes all aspects of game development, including programming and art. The club offers guest speakers, game development competitions, social networking and teamwork, and pizza.
We are an up-and-coming student organization that needs members! If you are interested in game development send us an email, add us on Facebook, or come to our next meeting (schedule on the right).
Officers
Here are the officers for Spring 2010.

Kristopher Windsor 
President

Parris Khachi 
Vice President

Christopher Nelson
Secretary
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Cindy
Treasurer

Pauline Wang
Human Resources
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Shea
Production Coordinator

Kelsey Higham
The Boss at the End of the Tutorial Level
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Marek Kapolka
Miniboss

John Bruneau 
Faculty Adviser
Masters of Fine Arts
Developers
Here is the list of people who developed games in our Showcase.

Alex Kerr
The Shmup of Death, Intergalactic Planetary Super Showdown
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Blake McChristian
Intergalactic Planetary Super Showdown

Christopher Nelson
Tower of Mediocrity, Gravity Flyer
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Cindy
Gravity Flyer
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David Do
Intergalactic Planetary Super Showdown
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Don Davis
Gravity Flyer

Edgar Miranda 
Ultimate Online Checkers, Grid[z], Paint Flinger
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Eric Chamberlain
Intergalactic Planetary Super Showdown
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Erik Holden
Cygnus the Cutie
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Euclid Sun
Gravity Flyer
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Jessica Bower
Cygnus the Cutie
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Joe
Intergalactic Planetary Super Showdown
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Kevin Speer
Gravity Flyer

Kristopher Windsor 
The Shmup of Death, Operation Flytrap, Nyx
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Marek Kapolka
Cygnus the Cutie
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Miles Phillipe
Cygnus the Cutie
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Nam Nguyen
Cygnus the Cutie
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Patrick Khachi
Nyx
(Email us if you would like any email addresses or pictures to be updated.)
Photos
Here are some photos from 2008.
Can non-programmers/artist/designers that are freshman join? If so what happens to the freshman?
Everyone is welcome to join! :)
If you have a game idea, you can post it on the forums (link at top of page), and maybe some programmer(s) can start working on it.
If you just want to help out wherever, you can post on the Challenge Google Group (see http://sjsugamedev.com/2009/08/fall-2009-kick-off-summary/ ), and maybe help with level design, testing, etc for the games we will be making in the next month.
Maybe you can find something related to your major that would be interesting in a game?
;)