8-bit Challenge (Rules)

October 29, 2008

We are proud to present our second game challenge of the Fall 2008 Semester hereby to be referred to as the 8-bit challenge. The rules are quite simple and are as follows:

- Games must simply feel asthetically ‘retro’
- Must resurrect a classic game genre
- Games may be direct clones, slight upgrades, or variations on original titles during that time period
- Mini Presentation due Thursday, November 13th
- Final Presentation due Tuesday December 2nd
- Projects may be developed for any platform
- Projects may feature newer technologies

Resource websites:
Various sprites:  http://www.spriters-resource.com/
Megaman sprites:  http://www.sprites-inc.co.uk/
Sonic/others? sprites:  http://www.themysticalforestzone.com/Sprite_section.htm

We do not have resources for game music yet; however, visit our google group and talk to your fellow members for further assistance!!!

GOOD LUCK :-D!

Shannon from Cryptic Studios

Thanks to Shannon Posniewski of Cryptic Studios for coming to share his presentation!

Shannon from Cryptic Studios (1/2) from SJSU Game Dev on Vimeo.

Shannon from Cryptic Studios (2/2) from SJSU Game Dev on Vimeo.

Cryptic Studios Comes to the Game Development Club at SJSU

October 22, 2008

Shannon Posniewski is the director of game programming at Cryptic Studios. At this meeting he is going to speak about the game development process,and his work in the MMORPG realm. Shannon has worked on City of Heroes, City of Villians and is currently working on Cryptic’s upcoming titles! This event is open to the public and completely free. Free pizza and drinks! Bring all of your friends! Don’t miss it!

When/Where:
October 28th, 2008
7:00pm – 9:00pm
(there will be time to network afterward)

San Jose State University Student Union: Ohlone Room
1 Washington Square Hall (closer to 7th or 8th street),
San Jose, CA

BY THE WAY… You could probably bring your resume…

Click here to see a larger version of the flyer.

Meeting on Tuesday October 14th, 2008

October 13, 2008

Next meeting will be in the Student Union (Guadalupe room)7pm, we will be RE-DOING the presentation, in order to get a better recording of them for the website and so people can have a bit more time to do them. We will also be having a guest speaker come in from San Francisco State University and present a 3d RTS flash game that he’s creating.

This is the format of the meeting.

Re-do game presentation
San Francisco State University Student presentation
Q and A

For the re-do of the presentations, we would like for everyone to
follow the following format…

- Talk about what how your game was going to turn out (Game design
talk, tools you were going to use)
- Present the actual game, have other people play the game
- Mini Post-mortem, talk about what went wrong, what you would have
change, etc…

This is just a suggestion, so when millions of people see the video
online, they have a better understanding of awesome your game is ;D.

Hope to see everyone at the meeting!

Mochi Media Presentation

October 1, 2008

Thanks to Mochi Media for coming!


Jameson Hsu, CEO and Co-founder of Mochi Media from SJSU Game Dev on Vimeo.


Alexander Shen from Mochi Media from SJSU Game Dev on Vimeo.

Pong Challenge (Winners)

Here are the entries for the pong challenge.

“Pong+” by Edgar, Cliff, Sri, Dzung, and Shea


Pong+ from SJSU Game Dev on Vimeo.

“Circle Pong” by Robert


Circle Pong from SJSU Game Dev on Vimeo.

“Pi Pong” by Kelsey


Pi Pong from SJSU Game Dev on Vimeo.

“Pong” by Victor


Pong Variation from SJSU Game Dev on Vimeo.

“Audio Pong” by Parris and Marek


Audio Pong from SJSU Game Dev on Vimeo.

“Our Pong Game” by John and Anhkhoa


Our Pong Game from SJSU Game Dev on Vimeo.

“3D Pong” by Alex


3D Pong from SJSU Game Dev on Vimeo.