Guest Speaker: Anna Anthropy
Anna Anthropy will be presenting at our next meeting on Tuesday, March 16! You should come, even if you’re not a part of the club. (Even if you’re not a student here! (Even if you’re from the Internet)) I don’t know what she’ll be talking about, so I’ll tell you a bunch of random things about her. Or you could just skip this post and play her games and read her blog.
She’s transgendered. Since it’s right after transgendered awareness week, maybe that’s more interesting to you than it would be otherwise! Historically, this has been a problem for people in the game industry; the story of Dani Bunten, lead designer of MULE (you should play the online multiplayer version) is a tragic one. Anyways: it has informed her games! Look at Calamity Annie for a unique love story.
Her blog is a good resource if you want to learn game design. Her level design lessons, wherein she analyzes really good games to see how they’re constructed, are fascinating and informative, and she puts her knowledge into practice in games like Mighty Jill Off and When Pigs Fly. She also writes about game design in general. Read!
She’s great at storytelling. Pretty much all her games tell a story of some kind through gameplay; she talks a bit about this in her interview with Eegra and on her blog.
She’s a judge in the IGF, and she’s been incremental in making the judging process suck less for those whose games were are getting judged.
Her games are fun. Seriously, try some of them out!
Also at this meeting
People will show their progress on the current challenge, if they’ve got anything to show! (I still need to post the rules and the design docs for that thing, sorry. •_•)
People will also make new friends and get along with each other.
Here’s the where and when
Guadalupe room (second floor), Student Union building, San José State University
Tuesday, March 16
7:15pm – 9:15pm (
Filed under Announcements by Kelsey
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